Single Player Guide for Phase 10: World Tour
Phase 10: World Tour can be played by either single player or multi-players. This guide provides practical tips on gaming mechanism and winning tips for those who play on the single-player mode.
Phase 10: World Tour builds its central gameplay on cards. There are three core mechanics in the game progress and they are interrelated to push the game progress forward. Players need to take those three elements into consideration: card collection, objective-driven and energy-based phases. In other words, players need to collect certain cards to meet the objective(s) to complete certain phase. Then, they need enough energy to start a new phase. Here, players need to decide if they would wait until the energy is automatically renewed after a period of time; or if they would spend real currency to buy gems which can be used on energy purchase. Either way, energy is a necessity in the game progress of Phase 10. As for the card collection and phase completion, it is usually better to collect more than you need to complete a phase. When dealing with the cards, players should try to avoid collecting cards with large numbers. This is because at the end of the phase, players who score less will win the game than those who hold high-score cards.
Besides, as a classic card game, solitaire also offers special cards with special effects. Players should use the wild card and skip card wisely. In general, it is not recommended to use those cards at the early stage of the game. Rather, it is better to save those rarer cards for later phases.
Another tip is to try to collect as many stars as one can on the journey because star collection can bring extra rewards and power ups. Usually those rewards contain gems with which players can purchase extra energy.
Therefore, it is highly suggested to consider cards, phases and energy together when players are calculating and planning their game strategies.